Hello! Welcome to another tutorial, this time I will teach how to use the Modifier Camera Map; it assigns a planar mapping based on the current frame image of the viewport background, it is different from the Camera Map WSM (World Space Modifier) that will updating the mapping according to the motion of the video or the mesh.

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Techniques:

>> Learn how to use the Camera Map Modifier
>> and more!

This tutorial uses 3ds Max 2014